![]() u/FurtiveRaccoon and /u/ASilentMeadow run meetups for local multiplayer games, feel free to ask them questions. r/smashbros Smash Community Facebook GroupsĬheck Facebook and Meetup for games meetups in your area! If there do not appear to be any local multiplayer ones, you can always start one yourself (though it does take some considerable effort). "I am the developer of _ and." or "I did a Let's Play of _"). However, you must identify your interest in the content (i.e. Self-promotion is allowed as their own posts. Here you will find discussion of new and upcoming local multiplayer games, strategy, tournaments, Let's Plays and Let's Players looking for such games. If you liked the first one definitely check RCG 2 out.This is a subreddit dedicated to local multiplayer games, which are games that are played on one system among multiple players, either single or split screen. Bosses are fine but they are more about dodging and getting your pot shots in, than a straight up fist fight. It’s nice with new characters, but I would’ve liked at least one more womanly character. There is nothing wrong with the music in RCG 2, but it doesn’t have the banger factor that the first one had. I loved the music in the first game and listened to it long after I had stopped playing the game. When doing the ”combos” by repeatedly pressing punch, you can often tell that you are going to get hit long before it happens. There will be an exit to the side when it’s actually on top etc. And often the map does not correspond to how the game works. ![]() You have to look at the map a lot, there really should be a mini map on the HUD. ![]() Here are some other improvements I’d like to see: * A reworked map. Highly suspect it’s poor optimization which would be tied to the source code. I seriously doubt this is something a patch can fix. I can’t for the life of me understand why this was done though, this is a pixel art game, same goes for the loading times. Going from a smooth 60 fps to 30 is a considerable downgrade. The biggest problems are the much lower framerate and the long loading times. I feel generally that the quality is less inspired than in the first one over the board. Part Deux as it were is more than anything more of the same, which is fine. I’m not a big beat ’em up-fan, but RCG reinvented the genre and made it much less repetitive. I’m not a big beat ’em up-fan, but RCG reinvented the genre and made it much I thought the first game was awesome and a breath of fresh air. ![]() I thought the first game was awesome and a breath of fresh air. Summary: The River City Girls are ready for round 2! When an old foe resurfaces, Misako, Kyoko, Kunio, and Riki - joined by newcomers Marian and Provie - hit the streets for an all-new beat-'em-up adventure packed with new abilities, enemies, environments, and more! Team up for local or online The River City Girls are ready for round 2! When an old foe resurfaces, Misako, Kyoko, Kunio, and Riki - joined by newcomers Marian and Provie - hit the streets for an all-new beat-'em-up adventure packed with new abilities, enemies, environments, and more! Team up for local or online co-op, then pound punks into the dirt with brand-new guard-crush attacks, lift-off combos, double-team maneuvers, and other knuckle-busting techniques! Level-up to earn new moves, buy items and accessories in more than 30 shops, and recruit defeated foes and hired heavies to help you on your way! River City is bigger than ever, with more locations to explore, more objects to destroy, and a day-night cycle! With nonlinear gameplay, a dynamic story system, and another epic soundtrack by Megan McDuffee, River City Girls 2 will keep you brawling until all your enemies yell "BARF!" … Expand.
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